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July 12, 2019

One-Way Mirrors in Healthcare Simulation, Helpful or Hurtful?

Most would argue that the use of a one-way mirror enhances the “safe container” of the simulation lab space, but does it? Today guest author Molly Schleicher MSN, RN, CHSE, Simulation Educator at Robert Morris University and Educational Specialist at Oxford Medical Simulation takes a look at one-way mirrors in medical simulation asking us “Do they [...]

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July 4, 2019

The Evolution of Observation in Theater: What It Means for Healthcare Simulation Observers

Observation in theater is a core component of the art form, as the actor portrays a character for the benefit of the audience at hand. Whereas digital mediums provide for observation at the whim of the viewer who can pause, rewind, and watch again, theater requires constant attention from the audience where almost no interruption [...]

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June 28, 2019

Epic Games Supports Precision OS: Orthopedic Surgery Training in VR Using Unreal Engine

Orthopedic surgery is no game. Get it right, and a patient’s life can be transformed for the better. Get it wrong, and they could end up worse off than before you started. So how are two former game developers and an orthopedic surgeon working together to more effectively train practitioners? Today we share some interesting [...]

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June 24, 2019

Stanford & UCF Study Finds Learners Avoid Collisions with Virtual Humans in Augmented Reality

Interacting with virtual humans in an augmented reality training environment seems to carry over into the real world, prompting people to respect the personal space of virtual characters even when they are no longer visible. Interacting with virtual humans in an augmented reality training environment seems to carry over into the real world, prompting people [...]

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