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October 22, 2019

6 Ways Serious Games Improve Clinical Learning Outcomes

Growing evidence shows a significant link between repetitive practice, content retention, and academic performance—which is why forward-thinking healthcare educators are looking for concrete ways to jumpstart learners’ comprehension, intuition, and long-term retention abilities. Designed to primarily educate and secondarily entertain, serious games and gamified learning environments place users in an environment where “play” leads to [...]

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February 2, 2015

The Difference Between Gamification and Game-Based Learning

Just saw this awesome Association for Supervision and Curriculum Development ACSD.org article by Steven Isaacs entitled “The Difference Between Gamification And Game-Based Learning” today and thought it could help expand our nomenclature. Here’s a snippet but you should read the full article!

“Do you incorporate game-based learning into your curriculum? Gamification and game-based learning have become buzzwords in [...]

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