What if we could render our own bodies inside our VR experience, creating a more seemless transition between the two worlds? Imagine the possibilities in healthcare simulation to be able to see your own hands inside your virtual training experience! Techcrunch just covered a new demo from Imverse,ย whose mixed reality engine can render the real you inside a VR headset so you look down and see your own arms and legs, as well other people objects inside the VR area. This groundbreaking volumetric graphics technology could make VR feel more comfortable and familiar.

About Imverse From TechCrunch

While thereโ€™s certainly some pixelation, rough edges and moments when the rendered image is inaccurate, Imverse is still able to deliver the sensation of your real body existing in VR. It also offers the bonus ability to render other objects, including people, allowing Bello Ruiz to shake my hand while heโ€™s in a VR headset and Iโ€™m not. That could be helpful for bringing VR into homes where family members might need to share the living room without knocking into people or things, especially if someoneโ€™s trying to get your attention when you have a headset and headphones on.

The first experience built with the real-time rendering isย Elastic Time, which lets you play with a tiny black hole. Pull it in close to your body, and youโ€™ll see your limbs bent and sucked into the abyss. Throw it over to a pre-recorded professor talking about space/time phenomena, and his image and voice get warped. And as a trippy finale, youโ€™re removed from your body so you can watch the scene unfold from the third-person as the rendering of your real body is engulfed and spat out of the black hole.

โ€œThis collaboration came out of an artist residency I did at the lab of cognitive neuroscience in Switzerland,โ€ saysย Mark Boulos, the artist behind the project. โ€œThey had developed their tech to use in their experiments and neuroprosthesis.โ€

Read the full Imverse article on TechCrunch here!

Lance Baily Avatar
BA, EMT-B
Founder / CEO
Lance Baily, BA, EMT-B, is the Founder / CEO ofย HealthySimulation.com, which he started in 2010 while serving as the Director of the Nevada System of Higher Educationโ€™s Clinical Simulation Center of Las Vegas. Lance also foundedย SimGHOSTS.org, the worldโ€™s only non-profit organization dedicated to supporting professionals operating healthcare simulation technologies. His co-edited Book: โ€œComprehensive Healthcare Simulation: Operations, Technology, and Innovative Practiceโ€ is cited as a key source for professional certification in the industry. Lanceโ€™s background also includes serving as a Simulation Technology Specialist for the LA Community College District, EMS fire fighting, Hollywood movie production, rescue diving, and global travel. He and his wife live with their two brilliant daughters and one crazy dachshund in Las Vegas, Nevada.